User blog:Aftenshnoshnikr/Attack On Titan's Tribute Game

Hey there, you probably haven't seen me because i barely do much on here or i'm away but for a good reason...


 * trumpets*

Attack On Titans Tribute Game! [Insert Guren no Yumiya here]

So for those of you that do not know what in the world i am talking about, A chinese devloper by the name of....Feng Li i think developed a fan-made game in tribute to the anime series Shingeki no Kyojin/Attack on Titan/Advancing Giants. Its a fairly simple game, complex controls and great gameplay. You can organise your own server with strangers or friends and search for it in the Public Lobby or create a private match and connect with IP Address and Port.

Controls:

Q & E can be used in conjunction or separately from each other, both keys fire off a hook from their respective sides, left hook for Q and E fires the right hook. Can be spammed separately to scale walls relatively fast or used at the same time such as SPACEBAR to grapple pnto a surface and reel in quickly. The cross-hairs in the HUD are used to fire either hook.

SPACEBAR as stated above, its use allows both hooks to be fired. The two arrows which rotate around the crosshairs on the HUD allow the player to aim where both hooks shall land.

LCTRL is used to jump around 10-20m in the direction you are facing to 'dodge'. As the avatar lands he/she will land facing the opposite direction than the direction faced initially, allowing for a quick back-climb to the neck or a safe dodge from a titan's attack.

LSHIFT is used to jump about 5-10m into the air. Further input of LSHIFT or holding down allows the player to use their gas supply, gas can be used to greatly propel towards the direction initially moved towards and can be used to catapult from two surfaces into the air to observe the landscape or escape the attack of an abnormal or crawler, gas runs out in approximately 10 minutes if used non-stop. Can be refilled at a Supply Container, resupply is non-existant in City I. Use of gas renders the 'reeling' in of hooks slower and as such, should be used for movement or zooming towards the neck of a titan, aiming below the neck with hooks and then using gas allows for a better accurate slash at the nape.

F is used to lock-on. Barely ever used and very difficult to deploy in a successful kill if used properly it could make titan-kill easier, but nonetheless it allows the camera to lock onto a titan that it is aimed at.

P pauses the game. One paused a menu shows up allowing for the observation of controls, quality and mous sensitivity to be altered and camera to be changed.

A/WS/D as usual allows for the movement of the avatar. rate of running is about 3-ish m/sec and can be sped up if avatar 'SASHA' is used. A/W/S/D can be used to control swing movement of hthe 3D Gear and the W Key allows for wall-running if a is crashed into, use of other keys allows the avatar to 'dodge' off of the wall.

BCKSPC / ESC backspace toggles full-screen mode while Esc exits it. Full-screen mode is essential if use of the 'Original' setting for camera options is choosed as it allows the cursor to stay inside the boundaries of the game and disallows the mouse to click onto links etc. outside of the game, which would exit your game.

LMOUSE BUTTON allows the player to slash from left to right.

RMOUSE BUTTON allows use of that particular character's special ability.

MIKASA - downward slash, useful for escaping a grab, if the player overshots the titan's neck or killing an abnormal.

LEVI - Signature 'Hook & Swing". LEVI grapples onto a surface the cross-hairs are pointed at and then swings in a clock-wise motion at the target. Like PETRA, swing times are very short and should be used when in close proximity to the target.

EREN - considered cheap unless used against an Abnormal or in Hard Difficulty or higher, Eren will instantly transform into...*spoilers -_-* Titan Eren! Unless TITAN EREN is selected in single-player, transformation only lasts two minutes. Cooldown is 120 seconds.

MARCO - distrcts all Titans in close proximity to him and attracts them toward himself, allowing for the escape of a teammate or an unnoticed slash at th neck of a titan.

ARMIN - Dances. Causes Titan's to laugh for 3-ish seconds.

PETRA - Similar to LEVI, PETRA hooks onto the target and swings swords in a forward-front-flip motion, hits about 3 times but has a short duration.

SASHA - Eats a potato allowing for a dramatic increase in running speed, 'almost' as fast as a giant abnormal. Great for various strategies.

JEAN - when grabbed by any titan, clicking the LMOUSE BUTTON allows JEAN to cut himself free from a titan's grip, great for beginners. I cleared a singleplayer Old-City ll with this character.

IF I FORGOT ANYOTHER CHARACTERS...woops...

ENTER allows for messages to be sent during multiplayer or in lobbies.

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List of Titans ( 3m, 10m, 15, 30m sizes apply to all titans)

Normal - Although not as intimidating as you might think, these guys are easily able to kill skilled players no matter how big your "K/D Ratio" is. Renowned killers for their Biting Attack, Grab Attack and Flail. (Swing, Swing Smash)

Abnormal - Easily recognised as the titan from the 'Re-taking of Trost' arc which Mikasa kills and saves hundreds of civillians from titans and merchants, these guys act basically the same. The bigger they are the slower the run, a tiny abnornal can not be outrunned without use of 3D gear. They also share another trait, they can jump and bite you in mid-air, just like when Eren's leg was bitten off. Their AI allows for them to track what direction you are travelling and how fast you are moving and allows for them to lunge at you at a faster speed, not wise to fly above them in a straight line without turning sharp corners. Once close enough, they will try to squash you with an 'aoe' pancake flop. After continuous flops they tire and will take a breather for 3 seconds, allowing for an opportunity to strike.

Crawler* - Yes, these guys are abnormal too but are a separate entity. For first timers and MANY intermediate players, as soon as you see one about 300 metres +/- you should be dead in less than 10 seconds. They can jump at you when you are above them like 'normal' abnormals and can outrun anyone, unless you are going at top speed on the 3D gear with gas and turning sharp corners. Their mouth is like a lawnmower, their AI causing them to continously bite at mid-air until a player pops in. One of the safest strategies to killing one is to wait ontop of a roof away from the edge and/or then just hook onto their neck as if you were riding an animal. Once you are on top, continue to hook closer and clser to their neck until you become 'glitched' or clipping with their neck, once you begin to clip hack at their neck's location until they die, Petra is ideal for this. Not very ideal to tackle them on the ground unless ..*sigh*... your Eren or Titan Eren. -_-


 * Although they are abnormal, they are treated completely different than the 'runners'.

Well thats my guide on our first SnK/AoT/AG game, albeit a fan-made tribute game. Happy slaying, save humanity and ... make Mikasa proud. :P